Cabal Stronghold allows you to ramp up a decent amount late game
Creatures you begin to control later in the turn won't gain any abilities or cause creatures to gain new abilities, and the abilities gained won't change even if every creature that normally had the abilities leaves the battlefield
It's a counters deck, not really a Hug deck
Much like in the games, he serves as the Commander of your mutant army, bringing your opponents creatures in-line under your irradiated banner
You cannot have more than four of any one card in your deck do note, that this is specific to the card, not to the character on the card
(2023-10-13) If the top card of your library changes during the process of casting a spell or activating an ability, you can't look at the new top card until the process of casting the spell or activating the ability ends (all targets are chosen, all costs are paid, and so on)