Arcane Bombardment Arcane Bombardment has Commander written all over it: Its a costly enchantment that does nothing the turn it enters, but it brings you to great heights in a slow format that cares more about building engines than killing your opponents fast
I hope that you enjoyed my initial Top Ten list and three Honorable Mentions here!
Giving a card is a pretty big cost in 1v1 formats, as 1v1 formats are won and lost on resource management
Green doesnt have much protection from board wipes (though Heroic Intervention is one), but it does have lots of sneaky Elves who provide some sort of evasion
Also, note it's power in any deck, but in tempo, aggro with Anthem effects, artifact and dorks matter like Losheen, Hate Bears, Auras, Equipment, Voltron, +1/+1 counters matter and more this is a must kill on sight guy
The first line of text gives double strike