However, if paired with the monster Droll & Lock Bird, which forbids the opponent from adding cards to their hand for the rest of the turn after theyve done so once, it creates a devastating lock where the player draws through and banishes two different hands, only to get back nothing at all
R Rare Sword Hunter X EARTH Level 7 [ WarriorEffect ] ATK 2450 DEF 1700 At the end of the Battle Phase, if this card destroyed a monster(s) by battle and sent it to the Graveyard this Battle Phase: Equip all those monsters from the Graveyard to this card as an Equip Spell Card(s) with this effect
When the equipped monster destroys an opponent's monster by battle and sends it to the GY: You can target 1 "ZW -" monster in your GY
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That suggests a Vee build to me, and that's the 19th most popular build over at EDHREc.com with 14,507 brews, or a mono-White artifact dork brew
Knowing when to end the turn is a pivotal decision, one that wields significant impact across various game scenarios